Reduces the Earth Rune cost of Magic Spells by 3 when equipped as a Weapon. Reduces the Fire Rune cost of Magic Spells by 3 when equipped as a Weapon. You fire an enormous fireball at the enemy dealing damage equal to 100% of your max hit. (Item doubling does not apply), +50% Chance to gain +1 additional bar in Smithing (Cannot be doubled), +100% Chance to gain +1 additional resource in Fishing. Reduces the Nature Rune cost of spells by 1, and grants access to the Nature's Call Spell. On a hit, gives the enemy +20% Attack Interval for 3 of the enemy's turns. Maxing 20+ skills has never been more zen. //