This is only required if you would like to have the SkyUI MCM menu. All the assets in this file belong to the author, or are from free-to-use modder's resources, You can upload this file to other sites but you must credit me as the creator of the file, You are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator, You can convert this file to work with other games as long as you credit me as the creator of the file, You are allowed to use the assets in this file without permission as long as you credit me, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You must get permission to earn Donation Points for your mods if they use my assets. Meh you're going to hate me, but I'm going to be *that chick*. I.E. Share More sharing options. CleanSKSECosaves (default: true) - Deletes SKSE cosaves with no matching save on launch. Memory Manager patch and Global Time fix highly recommended. Posted March 2, 2020. This author has not provided any additional notes regarding file permissions, This author has not credited anyone else in this file, This mod is opted-in to receive Donation Points. Install the Part 2 zip by extracting it to your Skyrim SE folder (the three dlls should be alongside SkyrimSE.exe, etc). EquipShoutEventSpam (default: true) - Fixes a bug where the 'Equip Shout' script would fire a shout equipped event even if the equip failed. Dragonisser added Compatible Dev Confirmed Skyrim labels on Mar 9, 2022. Only download if the mod says this is a requirement. Edit: This error is not found literally anywhere else, except on the mod page's bug report section where it's not responded to + given useless advice. Force disable form cache fix if SSE fixes is detected, since people aren't removing SSE fixes properly and breaking their games. FlowerdewI also had to install manually as the folders don't match. If this causes graphical glitches elsewhere, you can just disable it for now, it won't cause anything but visual glitches if there are bugs. . But I quite frankly find it amazing the lengths you go to defend greed. This is a dependency for powerofthree's Papyrus Extender. Make sure you have the right version for your game version, For Skyrim Special Edition users. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Install hundreds of mods with the click of a button. Can you feel Todd's warm embrace? Posted January 6, 2022. no side effects anymore, add skse64 orphaned cosave cleaner, will auto delete orphaned cosaves on launch, change save screenshot patch, disable both by default, add alternate patch for save game screenshots, separate save game screenshots and quicksave delay patches, add "disable quicksave" feature from LE skse plugin of the same name, add patch for quicksaving + game screenshots when ingame TAA/DOF disabled, please read main page for info on this fix, add a patch to set max stdio file handles to 2048 instead of system default 512; this should fix the false save corruption bug in 99.9% of use cases, add racemenu precache killer from LE. For more information, please see our Implicit - Required for Custom Skills Framework, SOFT REQUIREMENT - ONLY NEEDED IF YOU WANT PARALLAX, not strictly required, but strongly recommended. BSLightingShaderForceAlphaTest (default: true) - Forces alpha testing in the lighting shader. Then replace the skyrim exe with the older (compatible) version. Scan this QR code to download the app now. Add lip sync fix from meh's LE bug fixes (Ryan), Update skse crosshair ref fix so it works with 1.5.80. Back to top #150 HadToRegister Posted 06 June 2020 - 12:28 am Awake at stupid o'clock Premium Member 20,006 posts EnableAchievementsWIthMods (default: true) - Enables achievements when you have mods installed. this is disabled by default as most users shouldn't need it, add a patch to save mod-added volume menu sound categories to an external ini file, allowing volume settings to be preserved, add a temporary fix for a vanilla bug with ShaderParticleGeometry ParticleDensity >10, add a temporary patch that applies if skee64 is detected, which fixes the XPMSSE4.3/Racemenu/skee64 crash, fix memory allocation issue. Install the Part 1 zip as you would any SKSE plugin, be that through your mod manager or directly to your data folder. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Fixed a typo in my tree LOD code preventing disabled tree LOD from hiding. TechAngel85. Address Library for SKSE Pluginshttps://www.nexusmods.com/skyrimspecialedition/mods/32444 : Call of Pripyat - STALKER: GAMMA v.0.9 - mod - 18979.4 MB, Need for Speed: Underground 2 - Widescreen patch v.17062022 - mod - 1.2 MB, Wartales - Cheat Table (CT for Cheat Engine) v.1.0.25233 - mod - 7.6 KB, The Sims 4 - No Mosaic / Censor Mod for The Sims 4 v.15012017 - mod - 0.9 KB, Need for Speed: Most Wanted - NFS Most Wanted REDUX (Ultimate Overhaul, Cars & Graphics Mod) v.2.3 - mod - 5091.3 MB, Need for Speed Carbon - Widescreen Fix v.6012022 - mod - 4.3 MB, The Elder Scrolls V: Skyrim Special Edition - Open Cities v.3.1.6, The Elder Scrolls V: Skyrim Special Edition - Address Library for SKSE Plugins v.2 (Special Edition only), The Elder Scrolls V: Skyrim Special Edition - SkyUI SSE v.5.2, The Elder Scrolls V: Skyrim Special Edition - Unofficial Skyrim Special Edition Patch v.4.2.8, The Elder Scrolls V: Skyrim Special Edition - The Wheel of Time - Fully Voiced Follower and Quests v.1.3, The Elder Scrolls V: Skyrim Special Edition - ORomance v.1.8, The Elder Scrolls V: Skyrim Special Edition - 100 Percent Clean Save, The Elder Scrolls V: Skyrim Special Edition - Skyrim Special Edition Script Extender v.2.0.20, The Elder Scrolls V: Skyrim Special Edition - Comprehensive First Person Animation Overhaul CFPAO v.1.0.2, The Elder Scrolls V: Skyrim Special Edition - Achievements Mods Enabler v.1.0.1.1, The Elder Scrolls V: Skyrim Special Edition - Sofia Follower v.2.51, The Elder Scrolls V: Skyrim Special Edition - Clean Save Collection - Main Quest Complete, The Elder Scrolls V: Skyrim Special Edition - Total Character Makeover v.1.2, The Elder Scrolls V: Skyrim Special Edition - Mfg Fix SSE v.1.5.4, The Elder Scrolls V: Skyrim Special Edition - Nature of the Wild Lands - forest improvement mod v.2.4, The Elder Scrolls V: Skyrim Special Edition - eFPS - Exterior FPS boost v.2.4.1. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. The Address Library you downloaded is correct SE version, but you do wrong changing the name and it won't work, so let it be the original name. Download and install (Part 1) Engine. Be sure to grab updated database for whatever version of the game you use - these are NOT included! Fixes the Ability Condition Bug where ability spells eventually stop working. #115530348, #115534948, #115535063, #115539483, #115542423, #115557433 are all replies on the same post. For example, if plugin has papyrus extesion it utilizes SKSE to register new functions. Optional. PerkFragmentIsRunning (default: true) -See. This is intended as a VR replacement for Address Library for SKSE for mods designed for it. ScrollingDoesntSwitchPOV (default: false) - Makes it so using your scroll wheel won't swap between 1st/3rd person. Contains header file and a database to make SKSE DLL plugins version independent easily. At the bottom of the interface is a command line. However, it is for SSE only and doesn't support VR development. Fix an improper signed cast in the animation loader. This is the famous "Use OS Allocators" patch. Hard requirement. without this you still get a DLL error from some other file. Require for 2.x+ Version, not require for older version with only available in Archived section. Tilted Online uses the Address Library to provide a version independent experience. This does nothing if the memory manager patch is disabled. Today (15-sept-2022) there has been a new update. Similar to SSE Fixes. Add latest commonlib, po3 addresses (02026b1), Add addresses for Hand to Hand - An Adamant Addon (#7) (5bddae5), Add latest po3 commonlib/dev addresses (2a82091), add AnimationMotionRevolution and po3Tweaks 1.5.0, Add support for Wash That Blood Off 2 (1ede586), Add yesimsure and latest po3 commonlib (bc272ff), Add support for whosequest and scaleform (5e1a637), Add rememberlockpick angle offsets (6dcc78b), Add support for dialoguemovementenabler (5de6061), Initial release on Nexus; see Github for full release history. GHeapLeakDetectionCrash (default: true) - Fixes a crash where scaleform attempts to report a memory leak but the code doesnt exist in Skyrim. Download all-in-one or version for whichever game version you use. New comments cannot be posted and votes cannot be cast. Frostbite . Followers 1. The all-in-one has it as SKSE/Plugins but the latest version of SKSE created a folder called skse64_2_00_17 in my game dir. Download. Cookie Notice CellInit (default: true) - Fixes a rare crash where a form does not get converted from an id to a pointer. Fixed a bug where climate sunrise/sunset records didn't properly load when loading a save game in interiors. Hopefully fix addon node warning showing extra times when disabling/enabling plugins in-game. You can now expect plenty of SKSE Plugin mods to start receiving updates over the next few weeks.Address Library for SKSE Plugins: https://www.nexusmods.com/skyrimspecialedition/mods/32444Skyrim AE Upcoming Patch: https://youtu.be/exUgMt8VRXEHow to Downgrade Skyrim AE: https://youtu.be/fNOMpjh-0aQHow to Install SKSE64 AE Build: https://youtu.be/49FIlNnNc2cSUPPORT LINKS---------------------------------------------------Support Me on Ko-fi: https://ko-fi.com/apoqsiBecome a Member: https://www.youtube.com/Apoqsi/joinFOLLOW ME ELSWEYR---------------------------------------------------Twitter: https://twitter.com/ApoqsiDiscord: https://discord.com/invite/ws6NpHKTikTok: https://www.tiktok.com/@apoqsiFacebook: https://www.facebook.com/Apoqsi/Instagram: https://www.instagram.com/apoqsi/Twitch: https://www.twitch.tv/apoqsiMUSIC CREDIT---------------------------------------------------The Elder Scrolls V: Skyrim Official SoundtrackCHAPTERS / TIMESTAMPS---------------------------------------------------0:00 - The Importance of Address Library0:22 - Address Library Updated for Anniversary Edition0:30 - What this means for Skyrim AE SKSE Mods1:08 - Meh321 Explains Future Support \u0026 Issues1:22 - The Troubles with Updating Address Library1:47 - Compatibility with Old Mods \u0026 Future Mods?2:01 - Future Support of Address Library for Skyrim AE2:07 - Mod Authors Required to Update Mods2:47 - What all of this means3:19 - Conclusion#TheElderScrolls #Skyrim #Gaming All trademarks are property of their respective owners in the US and other countries. 3 cheers for meh321 and all modders! Only required for VR users, make sure to get the latest version! However, it gave me a file called version-1-5-97-0.bin, not versionlib-1-5-97-0.bin, so SKSE couldn't recognize it. Disable Tree Reflection fix if ENB is detected due to conflict. Cookie Notice could anyone help explain what i'm doing wrong? Essentially several scripts were changed and shortened, also the swap to VS 2019 introduced. Any idea how to fix this or what I might be doing wrong? I've talked to meh and others in the VR/SSE scene and gotten some tools to help identify potential matches but every match still needs to be done by hand at this point. VerticalLookSensitivity (default: true) - Makes vertical look sensitivity not tied to framerate. VerboseLogging (default: false) - Enables more verbose logging in the log file. It is not present in the mod list because I downloaded it manually after several tries with NMM/Vortex (Yes IK I should use MO). Debes instalar sus requisitos tambien, si en caso tuviese alguno necesario. 9. . Choose a version compatible with your game (SE or AE). fix bug in last release with double perk apply fix (shad0wshayd3). All rights reserved. The adresslibrary is already updated!! My diagnosis keeps pointing me towards this being a library address issue (from, Now you can change the name if you want, else click on, Drag and drop your file from where you stored it into the. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. This functionality is the same as Audio Overhaul for Skyrim SE's dll, but they will not conflict. Prev; 1; 2; Next; Page 2 of 2 . By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. You can use Mod Manager or do it manually . I put the plugins folder in there and it worked. DisableChargenPrecache (default: false) - "Precache Killer" function, duplicated from RaceMenu. Mercury71. You can now expect plenty. This means you are missing the address library for this specific version of the game. What does this do and do I have to download it for all SKSE plugins to work? Disable alpha testing on ENVMAP lighting shaders. UseTBBMalloc (default: true) - If you enable the memory manager patch, this will also replace standard malloc with tbbmalloc. Back to top #2 HadToRegister Posted 20 March 2021 - 06:39 pm SaveGameMaxSize (default: false) - Expands maximum save game size from 64 MB (uncompressed) to 128 MB. SKSE hooks papyrus register function by its offset, that means that such type of plugins need to be recompiled with new SKSE each time. Despite the fact that the mod's name is Address Library for SKSE, we don't actually need SKSE installed. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. I reinstalled it multiple times and tried using an older version (from a different computer with the same game version). MaxStdio (default: true) - Raises max file handle limit from 512 to 2048, which should fix "False Save Corruption" bug in most cases. (DMC) Shiver Alpha - A Frostfall . I'm running into a strange issue where my game refuses to run in fullscreen mode if I have this mod enabled. New comments cannot be posted and votes cannot be cast. (Ryan). Address Library is about the runtime version ( in this case 1.5.97 ) . MemoryManager (default: false) - Disables built-in memory manager for the game's largest heaps. Add a fix for spell absorb triggering on conjuration summons from enchanted items. BSLightingAmbientSpecular (default: true) - Fixes a bug where lighting template Directional Ambient Specular & Fresnel Power are broken. SKSE1.6.629Address Library for SKSE Plugins1.6.629 To fix a rendering bug that can occur when a nif contains an environment map and a glow map. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. SKSE64 v2.0.20 for Skyrim Special Edition (v1.5.97) is available from http://skse.silverlock.org/ The Special Edition version of Address Library is available from the AD downloads page on Nexus . An update that only fixes DLC stuff broke your mods. The file Address Library for SKSE Plugins v.2 (Special Edition only) is a modification for The Elder Scrolls V: Skyrim Special Edition, a(n) rpg game. MO5STypo (default: true) - Fixes a typo in the ARMA (Armor Addon) form loader preventing 1st person female alternate texture sets from being loaded. To all Users. Not needed but suggested heavily. I have bFullScreen set to 1 in my ini, so that's not the issue. This does not work in SSE. The file Address Library for SKSE Plugins v.2 (Special Edition only) is a modification for The Elder Scrolls V: Skyrim Special Edition, a(n) rpg game. VR Address Library database for end users. Mandatory. Require for MCM Helper. It's most likely refering to the SKSE address library, which, yes, I have installed. Should allow loading more animations before a CTD. It is currently an alpha.This is not for SSE. The default of 20 is equal to the default timescale, and is probably OK unless you want the water to appear slower/faster for some reason. Add a patch to allow the game to successfully create save games larger than 64 MB (uncompressed). Good idea, but I guess it fits only for those plugins that use SKSE as dll loader only and do not use its internal variables/classes/functions. Split the MemoryManager/UseTBBMalloc patches into their own DLL. Use AE/SE version match your SkyrimSE.exe, Either for AE or SE depending on your game version. Reddit and its partners use cookies and similar technologies to provide you with a better experience. !These two mods are a fix for the Mannimarco black face bug that can happen in VR, or in general!! Error message in full: "REL/Relocation.h(711): Failed to locate an appropriate address library with the path: Data/SKSE/Plugins/versionlib-1-5-97-0.bin. This is different from Address Library for SKSE. Required for female texture sets to display in first person. Needed for Base Object Swapper to function. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. SaveScreenshots (default: true) - Fixes save game screenshots being blank when TAA is disabled. Mod authors will be updating their mods ASAP, please do not harass them for an update, be patient. Add the achievements with mods active patch so I can use less DLLs :P If you were previously not using this please disable it to continue seeing your save games. Edited by HadToRegister, 06 June 2020 - 12:24 am. Archived post. (Ryan/SniffleMan). and our As long as you have an skse64 version that matches that runtime version ( in this case skse 2.0.19 ) you're fine. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Install the Part 1 zip as you would any SKSE plugin, be that through your mod manager or directly to your data folder. You have some mods in need of updating, happy modding. Your issue lies in a mod that is not compatible for that runtime or for skse64 2.0.19 . Fix shutdown crash caused by SNCT save fix, Fix snow sparkle compatibility w/ BDS (and others), fix leftover bug with TAA disabled and DOF enabled causing quicksave flicker, temporary patch for skse 2.0.7 that fixes extra enchantment vtbl, allowing Loot&Degradation and XtendedLoot to properly add enchantments dynamically; will fix any other mod that uses this functionality, temporary patch for skse 2.0.7 that enables mouse pointer in custom menus (fixes missing mouse pointer in UIExtensions-based menus like AddItemMenuSE, etc), fix TAA-related quicksave & save screenshot bugs for hopefully good. If you have a long playthrough and your game starts crashing when you try to save, this might fix it. The first time I received that message, I installed and deployed Address Library, but I'm still receiving the message. TreeLODReferenceCaching (default: true) - Requires FormCaching. mandatory for Skyrim VR choose the latest, # [0.92.0](https://github.com/alandtse/skyrim_vr_address_library/compare/v0.91.0v0.92.0) (2023-04-28), * add latest commonlib ([b608164](https://github.com/alandtse/skyrim_vr_address_library/commit/b6081648cffd3d153ae9fa5e841882794d108ed0)), # [0.91.0](https://github.com/alandtse/skyrim_vr_address_library/compare/v0.90.0v0.91.0) (2023-04-24), * add archerylocationaldamage ([51af2ac](https://github.com/alandtse/skyrim_vr_address_library/commit/51af2ac36e834dcbc68bbefa5421426f48afa3af)), # [0.90.0](https://github.com/alandtse/skyrim_vr_address_library/compare/v0.89.0v0.90.0) (2023-04-21), * fix whoswho addresses and confidence ([e64e6d4](https://github.com/alandtse/skyrim_vr_address_library/commit/e64e6d4c570fbc743b1ecaf8e0b822b0758b750d)), * add latest commonlib ([621b11f](https://github.com/alandtse/skyrim_vr_address_library/commit/621b11f092acd8f92cda4046a6d3d2083e1201ee)), * verify ActionOutput and LegendarySkillResetConfirmCallback ([e9afd25](https://github.com/alandtse/skyrim_vr_address_library/commit/e9afd25e1f3cf4daa00e36a600ce29063bfa6f4c)), # [0.89.0](https://github.com/alandtse/skyrim_vr_address_library/compare/v0.88.0v0.89.0) (2023-04-13), * add SKSE::CreateUIMessageData ([67297ca](https://github.com/alandtse/skyrim_vr_address_library/commit/67297cabcec7623f40935b20fb81c5a6d6705684)), # [0.88.0](https://github.com/alandtse/skyrim_vr_address_library/compare/v0.87.0v0.88.0) (2023-03-26), * add missing combat pathing revolution ids ([1084b00](https://github.com/alandtse/skyrim_vr_address_library/commit/1084b00821fd5017239b843f58b4138737112bd6)), * add scar ([e16f45d](https://github.com/alandtse/skyrim_vr_address_library/commit/e16f45d9480610d3b8d8a23bee40927055659362)), * add whoswho ([c80bd16](https://github.com/alandtse/skyrim_vr_address_library/commit/c80bd168a30509ea94144828ff09ea4a3129fe04)), * sync with latest commonlib po3 ([086947a](https://github.com/alandtse/skyrim_vr_address_library/commit/086947adb5845086cc2adb3e4f9f049f1b2fcd34)), # [0.87.0](https://github.com/alandtse/skyrim_vr_address_library/compare/v0.86.0v0.87.0) (2023-03-20), * add combatpathingrevolution ([4ba1f81](https://github.com/alandtse/skyrim_vr_address_library/commit/4ba1f817589f05dccebbf86077f6d837e107521c)), * add community shaders ([3284ce3](https://github.com/alandtse/skyrim_vr_address_library/commit/3284ce328f77824835af5f652142f878ffa6214e)), # [0.86.0](https://github.com/alandtse/skyrim_vr_address_library/compare/v0.85.0v0.86.0) (2023-03-10), * sync to latest commonlib ([f6f0e6b](https://github.com/alandtse/skyrim_vr_address_library/commit/f6f0e6b4cdddeab3dcdbc0d87147c0d914078dff)), # [0.85.0](https://github.com/alandtse/skyrim_vr_address_library/compare/v0.84.0v0.85.0) (2023-03-04), * add saveunbaker ([9014b15](https://github.com/alandtse/skyrim_vr_address_library/commit/9014b151ca28f3dae5db5bb20761622d2a63d3f1)), # [0.84.0](https://github.com/alandtse/skyrim_vr_address_library/compare/v0.83.0v0.84.0) (2023-03-02), * add latest commonlibsse ([1cc0174](https://github.com/alandtse/skyrim_vr_address_library/commit/1cc0174a8946843147157178c2bf4ad9c72419f3)), # [0.83.0](https://github.com/alandtse/skyrim_vr_address_library/compare/v0.82.0v0.83.0) (2023-03-01), * add latest commonlibsse ([3a5b0f1](https://github.com/alandtse/skyrim_vr_address_library/commit/3a5b0f173382cfb4a13ab39d8cb671993a74d707)), # [0.82.0](https://github.com/alandtse/skyrim_vr_address_library/compare/v0.81.0v0.82.0) (2023-02-25), * Add PlaceAtMe for Undaunted Port ([#35](https://github.com/alandtse/skyrim_vr_address_library/issues/35)) ([47e8c4c](https://github.com/alandtse/skyrim_vr_address_library/commit/47e8c4caf83df01af7c53cd6bf71fdd35fcea666)), # [0.81.0](https://github.com/alandtse/skyrim_vr_address_library/compare/v0.80.0v0.81.0) (2023-02-19), * add requests from doodles ([88f9903](https://github.com/alandtse/skyrim_vr_address_library/commit/88f990375acd4f9abe8a15cd72bec58713860662)), # [0.80.0](https://github.com/alandtse/skyrim_vr_address_library/compare/v0.79.0v0.80.0) (2023-02-17), * add latest commonlib ([cac4f2f](https://github.com/alandtse/skyrim_vr_address_library/commit/cac4f2ff52dd207586ef72627e8f4d6856f10138)), # [0.79.0](https://github.com/alandtse/skyrim_vr_address_library/compare/v0.78.0v0.79.0) (2023-02-13), * Add Settings Of Skyrim and Recipes([#34](https://github.com/alandtse/skyrim_vr_address_library/issues/34)) ([8f5eac5](https://github.com/alandtse/skyrim_vr_address_library/commit/8f5eac5267373d4183396a8e2502ea013a9c9181)), # [0.78.0](https://github.com/alandtse/skyrim_vr_address_library/compare/v0.77.0v0.78.0) (2023-02-10), * sync with latest po3 commonlib ([1fc6d9c](https://github.com/alandtse/skyrim_vr_address_library/commit/1fc6d9ca78da7ed12e8e556e4bf8a282da4d2618)), # [0.77.0](https://github.com/alandtse/skyrim_vr_address_library/compare/v0.76.0v0.77.0) (2023-01-31), * add datahandler function ([4bd2576](https://github.com/alandtse/skyrim_vr_address_library/commit/4bd2576e70667e9b2c3582f18a884740827a7a60)), * add RTTI_BSScript____VMTypeResolveFunctor ([e433b9b](https://github.com/alandtse/skyrim_vr_address_library/commit/e433b9b2ee7309f2ec74f0234d56002f01b68d28)), * add savegame functions for enginefixes ([bb3ec7f](https://github.com/alandtse/skyrim_vr_address_library/commit/bb3ec7fdb0ede6494dca397721eafdea47c06abf)), # [0.76.0](https://github.com/alandtse/skyrim_vr_address_library/compare/v0.75.0v0.76.0) (2023-01-25), * Add addresses for Papyrus Tweaks NG 4.0 ([#32](https://github.com/alandtse/skyrim_vr_address_library/issues/32)) ([52032c3](https://github.com/alandtse/skyrim_vr_address_library/commit/52032c39891dba0fef24497f408b07a040b771f1)), * add hkstringptr ([d9386ad](https://github.com/alandtse/skyrim_vr_address_library/commit/d9386ada9f98ce361cf30773472fab4451d36d07)), # [0.75.0](https://github.com/alandtse/skyrim_vr_address_library/compare/v0.74.0v0.75.0) (2023-01-24), * Add UnlinkedTypes addresses for CLIB ([#31](https://github.com/alandtse/skyrim_vr_address_library/issues/31)) ([4418e49](https://github.com/alandtse/skyrim_vr_address_library/commit/4418e498c401c43348b8358348f25f41a1f09e4a)), # [0.74.0](https://github.com/alandtse/skyrim_vr_address_library/compare/v0.73.0v0.74.0) (2023-01-19), * add TerrainManagers ([107c71e](https://github.com/alandtse/skyrim_vr_address_library/commit/107c71e150e0a1579edad8960efa4ab2855d9ec7)), # [0.73.0](https://github.com/alandtse/skyrim_vr_address_library/compare/v0.72.0v0.73.0) (2023-01-16), * add latest commonlib ([08e3fe7](https://github.com/alandtse/skyrim_vr_address_library/commit/08e3fe7157f6ed186e455943e0036cd17351d803)), Add Actor::BindScripts for Papyrus Tweaks NG (#30) (8bb2c6b), # [0.70.0](https://github.com/alandtse/skyrim_vr_address_library/compare/v0.69.0v0.70.0) (2023-01-04), * add BehaviorDataInjector ([077e7a1](https://github.com/alandtse/skyrim_vr_address_library/commit/077e7a1cb51fa5eb28963e7014af53064b18d03f)), # [0.69.0](https://github.com/alandtse/skyrim_vr_address_library/compare/v0.68.0v0.69.0) (2022-12-13), * add Sky::UpdateWind_1403B3410 ([e11a6f8](https://github.com/alandtse/skyrim_vr_address_library/commit/e11a6f832b9d4409af068936d5334095a37fdd4a)), Add TrainingMenu::SetSkillXpPercent for Experience (#25) (0a83cf2), update Experience Addresses confidence (#21) (192d99a), Add Experience VR addresses (#20) (6aa5b33), Add more addresses for Papyrus Tweaks by @Nightfallstorm in #17, Add addresses for papyrus tweaks mod (#16) (fd0732b), Add RE::SkyrimVM::RelayEvent (#12) (ccc2efe), Add support for fasttravel events for PE (a039e98), Add Main::OnIdle_1405B2FF0 for shadow-boost (93e2f1e), Add skyrim-nvidia-reflex addresses (d93c030), Add shadowboost and shader tools (d2e3456), Add SplashesofStorms and update clib (038ecda), Add NPC AI Process Position Fix - NG (39a14b9), Add support for MaxsuStaggerDirectionFix-ng (c74353e), Add commonlib, magicsneakattacks, firehurts (1c95cb4).